Restoring the chastity, life and honour of an endangered beautiful maiden from the hands of a devil or a dragon is a theme that had been utilised throughout the ages in literatures around the globe. In the Middle Ages, following the codes of conduct of chivalry, a knight used to rescue an innocent girl. In the Renaissance period, to describe a „perfect gentleman‟ Ronald Carter and John McRae says that a gentleman embodies “the mediaeval virtues of the knight (the noble warrior), the lover (the man of passion), and the scholar (the man of learning)” (51). In the eighteenth century when Gothic novels began to emerge; with Frankenstein (1818) we see how the mad scientist was busy in saving his lady from the hands of an enraged monster. In a video game of the twentieth century like the Prince of Persia this tradition is maintained throughout where a wise Prince endangers his life to rescue his countrymen and his love. Kaileena is the dream of the warrior Prince and she is the Princess of Time; she has magical powers, but she is constantly threatened by a terrible monster named Dahaka.